During these days I’m on the Meeting C++ 2019 and so far it is a great event. This morning before leaving my hotel, I used the inspirational spirit and released v1.2.8 of
ghc::filesystem. This is mostly a bugfix release, but there is a new CMake option to select wether or
not an install target should be added to the build files.
Additionally, five pull requests found their way into this release, and I want to thank the supporters for their work.
Today I released v1.2.6 of
ghc::filesystem. The main reason was an
fs::path::preferred_seperator. The previous implementation didn’t compile on pre-C++17 compilers when the seperator was accessed. The Bugfix for #27, was a bit more work than expected, but now it works on all tested compilers.
Additionally, two pull requests found their way into this release, and I want to thank the supporters for their work.
With the initial release of a working prototype of a new reLive streaming client I started to
work on reLive again. The first result is a curses based console application for macOS and
Linux. It is still a bit rough around the edges, but it fetches all metadata, has a database
backend and plays shows.
Today I released v1.2.4 of
It mainly contains a fix for issue #22,
ghc::filesystem::copy() wouldn’t allways forward given
My previous server, based on Intel’s 8-Core-Atom C2750, was handling my mails,
domains and repositories for about five years. Most of the time, I was quite
happy with the system, but still, time passes and hardware ages fast.
When last month the system dropped offline and was unreachable even through
the remote serial connection, I was kind of shocked even with a relativly
I called my hosting provider IONOS, and they where kind enough to find the issue
(a dead mainboard) and replace the system, keeping my RAID1 HDDs, and getting
everything up and running again in about an hour, and that on a sunday night.
So thank you to all the unnamed service technicians that where involved in this!